2012/04/14

12-04-14 Resident Evil: Operation Raccoon City [GC]

This is meant to be a comment, not a review, it is my personal opinion and you are free to disagree, this is about the game mechanics and game play. I will not really discuss much about the story so dont expect spoilers here but can't say the same for the comments below.

I dont know what to feel about this game so far, I've just finished the first mission and it doesn't really feel like the trailer at all, don't get me wrong, this is the kind of game play I expected, but still it feels really loose and the story so far seems forced, the interactive cutscenes or button sequences feel random and the butons you are suppose to press are difficult to see at times, I know it is unfair to judge the game only by the first mission, the thing is that further game play is required in order to analice with more detail and with so many other games I got in queue, this one don't really invite me to keep on playing it at the moment. I'm in love with the concept, and I hope I can get more time to play it more deeply.

One thing I will complain about this game right now, and I don't think I got a glich or something, is that the AI seems... off. The enemies dont really respond to the fact you are standing right next to them and focus their task to shoot people across the room, also with my teammates, I got to a point in which all of them where supposed to be in the same room with me in order to open a door, even though there where no threats behind, they waited in the previous room for only God knows what, I had to literally push them into the room. Need to try this online with real people.

Yo soy Alberto y ese ha sido mi post. Happy Coding!

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